Category: Hollywood
Anyone need sha functions?
I’ve been melting my brain for some time trying to bring hashing functions to Hollywood and I finally succeeded, but only after endless debugging sessions 🙂you can download the library from Github, here: https://github.com/Allanon71/lib_sha The port for Hollywood I brought is based from the source code of Egor-Skriptunoff, his original project is here: https://github.com/Egor-Skriptunoff/pure_lua_SHA Here…
ANSI Lib 1.4 release
ANSI Lib 1.4 released (Hollywood-MAL) Ansi library is an include file for Hollywood-MAL that can help to manage ANSI escape codes so you can print colored text in the console of your host system. It features an integrated menu system to allow you to quickly build console applications, it also offers a wordwrap routine and…
Smartclock 2
Hello guys! Hope you all are doing well, it’s been a while I don’t post some news here, so here I’m with this new Smartclock version I called Smartclock2. The first try, even if it was nice, was really too much complicated to configure and to manage, with too many configurable options even for me…
Smartclock
WHAT IS IT? Well, it’s a clock, a smart clock! 😀I’ve made this program for my personal use so it’s not a full fledged application and still some things are unfinished, but it works nicely. I’ve developed this clock for my Raspberry Pi4, which was taking dust, but it compile and run on every supported…
Lib SLT is on Github :)
Hello all! I’ve published a new library on Github. The aim of this library is to handle scrolling texts using layers, this will enable the coder to use layer’s advanced features without the need to process the scrolling text graphics. The library supports many events that are triggered in various situation and can be used…
Quick update!
Hello all,I hope you all are doing well! Here is a quick update about recent changes and uploads on my GitHub repo.So here we go: G2D library– Fixed a bug in G2D.Area:SkinFitMin() method GFX library– Added GFX.Text.ClipAlign() function– Now SmoothScale can be set globally using the GFX.SmoothZoom variable HELPERS library– HL.RoundBig() : added a parameter…
More stuff on GitHub
Hello all! Here is a quick update to let you know that I’ve added more stuff on GitHub, so keep an eye on it if you are interested in additional libraries & includes for Hollywood-MAL. Below there is an extract from the Readme on GitHub with a summary of what’s available at this time: HOLLYWOOD-MAL…