Portato da Guillaume Roguez alias @Yomgui il game
Cube 2: Sauerbraten (e
Cube 1) a scopo didattico per il game
Minecraft viewtopic.php?f=12&t=1055 (a cui sta lavorando per proprio clone)
immagine Cube 2: Sauerbraten[thumbnail:3foo9ek9]http://www.logicabs.it/amiga/cube2.jpg[/thumbnail:3foo9ek9]
immagine Cube 1[thumbnail:3foo9ek9]http://www.logicabs.it/amiga/cube.jpg[/thumbnail:3foo9ek9]
download:
http://sauerbraten.orghttp://www.yomgui.fr/prv/rpg_client (Cube 2: Sauerbraten)
http://www.yomgui.fr/prv/sauer_server (Cube 2: Sauerbraten)
http://www.yomgui.fr/prv/sauer_client (Cube 2: Sauerbraten)
http://www.yomgui.fr/prv/cube_client (Cube 1)
http://www.yomgui.fr/prv/cube_server (Cube 1)
informazioni:
PowerSDL required (not fixed to v14 now).
Binaries:
http://www.yomgui.fr/prv/rpg_client
http://www.yomgui.fr/prv/sauer_server
http://www.yomgui.fr/prv/sauer_client
All data are available on the Cube2 officiel website (there are thousand of MB so I don't give it in a standalone archive).
Note2: I've not tested sauer_server, and the client is a bit bugged and may crash sometime. The RPG client is more stable, but not tested completly...
Note3: run clients with shell options -t -w640 -h480 for a windowed mode(well... in fact Cube2 is not a project, I've built it just for seeing how it work as I'm working a real 3d game project where cubes are involved ) that I've missed a such stupid point ...
Now about vram: yep such video cards are considered too limited. Even 128 is limited if you read this page:
http://cube.wikispaces.com/Performance+Guide
I've downloaded the first version (Cube) of the engine to see if a more simple design gives few FPS... but I think not.
Cube2 is quiet well written and uses best methods (VBO or Arrays, octree and occlusion, ...)
As I like the edit mode I'm trying to use this code as a good OpenGL tutorial.in menu use load fps map and load any ones here: smaller and without "entities", you should raise 30fps!
Ok, the PowerSDL version lock issue is fixed, binaries has been updated.
You can use Psdl v13 (more safe).alcuni esempi per utilizzare i games in finestra (naturalmente è consigliabile creare una icona eseguibile, da aggiungere ai pannelli/docks, evitando di eseguire i games da shell)
rpg_client -t
sauer_client -t -w1024 -h768
cube_client -t -w1280 -h1024