Beh,non sembra male così da vedere questo R3D...attendo speranzoso!
Minimum playable requirements:- MC68030/50Mhz processor ( assembled/compiled for MC68000 )- 2 MB of FAST memory- some CHIP memory - OCS,ECS,AGA or CYBERGRAPHICS- 8 MB of HDD space or more for converted audio tracks( not required if you play direct from CD )- CD-ROM( not required after installing game on HDD if you select HDD MUSICor NO MUSIC )- original CD with the game - cdplayer.library v37 ( only for CD MUSIC option )- kickstart v39Tested configurations:A1200T + BPPC68060/66Mhz + 256MB fastmem + BVisionPPC, KS3.1, HDD, DVD-ROM (scsi.device on Fast ATA-IV controller) and LYRA2 keyboard interface, OS - WB3.9 - developer configuration, running with full speed on AGA and CGXA1200 + BPPC68040/25MHz + 72MB fastmem, KS3.1, CF card on IDE port, OS - WB3.1- running with full speedA1200 + B68030/50Mhz + 64MB fastmem, KS3.1, CF card on IDE port, OS - WB3.1- running with full speedA1200 (without fastmem), KS3.1, CF card on IDE port, OS - WB3.1- running, but only on half speed
"ProXima 3 - Red Dwarf Star" is a Vertical scrolling Shoot Em Up.The environment is partly destructible as well as the bigger enemies, each enemy has a flash/hit state.Some Tech specs:- 3 layer parallax- 6 levels (all choosable except the final level)- One player (at the moment)- 16 colour foreground/enemies, 4 colours for each parallax and 16 colours for player.- Enhanced copper effects.
Un progetto apparso diverso tempo fa su EAB ha raggiunto lo stadio di Alfa version scaricabile dal link seguente:Thread sul gioco (in spagnolo) su RetrowikiEgo Wings su ind.commodoremania.comVideo demoRicordo si parlava anche di modo cooperativo e di modo comptetitivo, vedremo...