Sneak peek at some graphics!
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Programming, Music, Tech, Hardware, Amiga, Commodore, Retrogaming and probably much more :)
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Hi everyone! It’s time for a updated recap about what happened lately 🙂 THE GATE (AMOS Pro) I’m still working on this game for Amiga, but I’ve to admit that I never thought that it would require so much time to build the game map… planning rooms, items, special devices, enemies, and informations the player…
This is the first post of a series about my attempt to create an RPG Engine.
I’m diving back into creating my very own RPG engine after multiple failed/abandoned attempts.
I want it super flexible and avoid hardcoding as much as possible. The post covers using Hollywood-MAL (and Lua which is very similar) for coding and building damage types, creature attributes and status changes, with almost total customization.
Hello everyone! Here is a recap of what I’ve done so far 🙂 (Original public post on Patreon with the video mentioned here). The Gate I’m still working on the editor but I also started to add sounds to the game, as you can see from the video. Right now I’ve added sounds to the…
THE GATE The project is going on with more work on the editor. I had some problems understanding how to handle certain widgets (like the text editor) in RapaGUI, the Gui toolkit for Hollywood (link), but I finally solved all the problems. As you can see in the image below I’m working on a script…
To tell the truth, the Christmas time has already started a few days ago and unfortunately I didn’t have time to wish you proper Christmas greeting in time, sorry! I take this opportunity now to wish you a Merry Christmas and an Happy New Year, full of news, health and happiness! About “The Gate” Project…
Hello eveyone! I’ve been a bit silent lately because I’ve had small health issues and life-related stuff to fullfill 🙂 This doesn’t mean that I’ve stopped the development of “The Gate”! It was just suspended for some weeks! What’s new, man? The game engine is now complete, I only have to change a couple of…
Lately I’ve worked hard on level design, testing maps and fixing small bugs. I’m pretty happy because all seem to work as expected without strange bugs or unexpected behaviours 🙂 During the last month I completed Map 2 and 3 and I’m currently working on Map 4 but “how many maps are in this game?”…
The title says it all: who is this woman? Don’t want to spoil but want to raise a bit of curiosity, I hope you like the efforts I’m putting on this game!