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Tag: programming

The Gate’s full map!

The Gate’s full map!

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The Gate
Generic RPG Engine : Dev Log #1

Generic RPG Engine : Dev Log #1

This is the first post of a series about my attempt to create an RPG Engine.
I’m diving back into creating my very own RPG engine after multiple failed/abandoned attempts.
I want it super flexible and avoid hardcoding as much as possible. The post covers using Hollywood-MAL (and Lua which is very similar) for coding and building damage types, creature attributes and status changes, with almost total customization.

Hollywood
Resource Maker for Hollywood

Resource Maker for Hollywood

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Hollywood
Conditional Branching Technics in Hollywood-MAL and LUA

Conditional Branching Technics in Hollywood-MAL and LUA

Hello dear supporter! Here is a tutorial about conditional branching technics in Hollywood, I explain the basic structures like “If…EndIF”, “Switch…EndSwitch” in order to introduce an advanced technic that simplify things making use of tables. In the attachment you will find a pdf with the tutorial and 4 Hollywood source code. I’ve tried to keep…

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Hollywood
AppBuilder v3.1 released

AppBuilder v3.1 released

Recently I’ve upgraded to Hollywood 10 and I thought to update my build tool called AppBuilder to version 3.1 which supports all the plugins & targets supported by the new version of Hollywood. The interface has been updated with some new options as well as the configuration menu. Here is the full change log :…

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Uncategorized
Let’s build a Dungeon Crawler with Hollywood-MAL! (part 3)

Let’s build a Dungeon Crawler with Hollywood-MAL! (part 3)

Let’s build a Dungeon Crawler with Hollywood-MAL! (part 3, Designing the game) Let’s go on with the secondary attributes. As you have seen in the previous article, I have defined the following secondary attributes : Health The “so called” hit points, a value that represent the character’s life points, when they go down to zero…

Read More “Let’s build a Dungeon Crawler with Hollywood-MAL! (part 3)” »

Hollywood
Let’s build a Dungeon Crawler with Hollywood-MAL! (part 2)

Let’s build a Dungeon Crawler with Hollywood-MAL! (part 2)

Let’s build a Dungeon Crawler with Hollywood-MAL! (part 2, Designing the game) I’m going to discuss deeply the character’s class data structure, it’s a core game element and must be planned carefully, so let’s go.   LEVEL AND EXPTABLE Every character, friend or foe, has a level: basically it’s a number that allow the player…

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Hollywood
Let’s build a Dungeon Crawler with Hollywood-MAL! (part 1)

Let’s build a Dungeon Crawler with Hollywood-MAL! (part 1)

Let’s build a Dungeon Crawler with Hollywood-MAL! (part 1, Designing the game) Since I’m an RPG & JRPG lover I’ve played tons of these games and I’ve always wanted to build my very own game. I’ve tried several times to build a dungeon crawler game, and most of my tries failed because the lack of…

Read More “Let’s build a Dungeon Crawler with Hollywood-MAL! (part 1)” »

Hollywood
Helpers Library for Hollywood

Helpers Library for Hollywood

Helpers Library Helpers Library provide a set of useful functions and object/methods for general purpose programming.   LINKS For the documentation, for the change log and for the detailed contents of the library.   If you find my work useful consider a small donation.   Support me on Patreon!

Progress Report

Progress Report

ENGLISH (Scorri in basso per l’italiano) Here we come to a new report to update you on what I’m working on lately and on future projects. First of all, I’m very happy because Hollywood 8.0 has been released with lots of new features and lots of bug fixes. Please look at the official website if…

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HGui

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