Let’s build a Dungeon Crawler with Hollywood-MAL! (part 3)
Let’s build a Dungeon Crawler with Hollywood-MAL! (part 3, Designing the game) Let’s go on with the secondary attributes. As you have seen in the previous article, I have defined…
Let’s build a Dungeon Crawler with Hollywood-MAL! (part 3, Designing the game) Let’s go on with the secondary attributes. As you have seen in the previous article, I have defined…
Let’s build a Dungeon Crawler with Hollywood-MAL! (part 2, Designing the game) I’m going to discuss deeply the character’s class data structure, it’s a core game element and must be…
Let’s build a Dungeon Crawler with Hollywood-MAL! (part 1, Designing the game) Since I’m an RPG & JRPG lover I’ve played tons of these games and I’ve always wanted to…
Hello, I’ve released a new verion of my Helpers library for Hollywood, please head here on Patreon for a detailed review or here on the wiki. Happy Coding!
Progress Report from Patreon post (21 Feb 2019) ENGLISH (Scorri in basso per l’italiano) Here we come to a new report to update you on what I’m working on lately…
EmuLa v2.0 is finally available for Linux ARM-generic (pi), Linux ARM-Odroid and AROS and Windows. Hi followers, EmuLa v2.0 is here! Many things are changed within EmuLa, some was planned, some was suggested…
How to code sliders in Hollywood using Hollywood’s Layer Engine Hi guys, a week ago @Bugala requested me informations about some Hollywood libraries I’m working on, he was willing to…
Hello all, I’ve very happy to release this new library for Hollywood-MAL, as always the very hard stage was writing documentation, it’s too boring but a needed step in order…
I’m on Patreon! As the title says I’m on Patreon, I’ve decided to publish all my Hollywood libraries for free but the big task is to write the documentation so…
GEMZ v2.1 has been released! Lately I’ve worked to a new GEMZ version because it has been included in the IndieGO! Console project, so I thought to build…